Post by anchor on Jan 3, 2008 11:46:06 GMT 10
Name: Anchor Channing (Previously: Anchor Naquam)
Age: 19
Gender: Male
Allegiance: Pirate
Race: Werewolf
Class: Agent
Weapons of Choice: Anchor carries around a variety of different poison darts. Depending on the poison, they can either kill, slow down, sicken, or knock the opponent unconscious. The effect depends on the opponents durability, immunity, and race. Anchor prefers hand to hand combat, but also carries around a small dagger, just in case, though he rarely uses it.
Pet:
Inn:
Ship:
Wings:
Appearance: Anchor has an average height of 5'10". Anchor has odd, blackish-blueish hair with strands of red that has a tendency to become horn-like in its style. His eyes are that of every werewolf: yellow. Nearly no pirate has perfect skin, and Anchor is no exception. He has three scars on the right side of his nose, a slightly long scar on the right side of his chin, and an odd mark that looks strangely like an upside-down spider next to his right eye. His torso is also riddled with scars. He has a piercing in his right ear.
Personality: Being both a pirate and werewolf, kindness isn't something that comes naturally to Anchor. Kindness is just another word to him, as he shows anything but that. Anchor is often seen as manipulative. He can nearly everything he wants with the right words and actions. People find him charming - until he gets what he wants, in which he'll then run off with a second thought. No one has ever been spared his deception, getting jewels off of woman and trinkets from children. He is also a very good lier, and has rarely been detected for doing so. He's able to pull off nearly every act - the beggar, the elder, the sick, and anything he can think of. Anchor is also extremely selfish. He loathes sharing anything with anyone, even his "loved" ones. He keeps everything to himself, and his only goal is to become as rich as possible, without any thought of the pain and misery he may of caused anyone when reaching his goal. Anchor will only give something away in a trade, and nothing else. He only thinks of himself, and only helps people if he gains something out of it. Anchor is well known for being a traitor, too, which is how he landed himself as a pirate. After he betrayed the Fallen Angels (his old allegiance) for the Navy, he then betrayed the Navy for the Ice Warriors for his own gain. However, Anchor wasn't always like he is. Though he was always seen as strange, even as a child, the rejection he faced from his family and the rest of the Fallen Angels turned him cold and uncaring, which resulted in him betraying them all. His betrayal also cause him to change his last name from Naquam to Channing to make it less likely for his family to find him, especially his assassin of a sister. Only an imbecile would trust Anchor, and yet it keeps happening. As a pirate, he loves beer. A drunken werewolf would be a sight to behold, eh?
Role-Play Sample: A shrill scream echoed through the forest, followed by many a bird thrashing through trees in freight. Rabbits and other small creatures rushed into their holes for safety. The scream returned once more, but louder this time. A boy the age of eight was thrashing around widely on the debris. The full moon shone brightly across the land, the forest being of no exception. The boy dug his nails into his scalp, trying to ease the pain that was racking his entire body. He could feel each tear in his muscle, the movement of each individual bone that screamed on their own in agony. He was suddenly aware of the many creatures moving about the forest, and the color of his vision slowly began to fade until all he saw was black and white and everything in between. The darkness was dark no more, and his vision was clearer. He could smell the entire forest, and beyond even that. In a sudden rush, his mind became a jumbled mass and he ran as fast as he could, not knowing wear, He looked down to see paws, not feet. Remembering the bite he had received from the madman the week before, the boy realized - he was no longer human, and he was starving. Thinking no other thought, he saw a small hut in the distance, and could hear a family of four celebrating, but for what, the boy did no know. A very primal grin seemed to appear on his face, and his yellow eyes glinted. It wasn't much longer, and he could smell the meat.
A Storm is Coming
Age: 19
Gender: Male
Allegiance: Pirate
Race: Werewolf
Class: Agent
Weapons of Choice: Anchor carries around a variety of different poison darts. Depending on the poison, they can either kill, slow down, sicken, or knock the opponent unconscious. The effect depends on the opponents durability, immunity, and race. Anchor prefers hand to hand combat, but also carries around a small dagger, just in case, though he rarely uses it.
Pet:
Inn:
Ship:
Wings:
Appearance: Anchor has an average height of 5'10". Anchor has odd, blackish-blueish hair with strands of red that has a tendency to become horn-like in its style. His eyes are that of every werewolf: yellow. Nearly no pirate has perfect skin, and Anchor is no exception. He has three scars on the right side of his nose, a slightly long scar on the right side of his chin, and an odd mark that looks strangely like an upside-down spider next to his right eye. His torso is also riddled with scars. He has a piercing in his right ear.
Personality: Being both a pirate and werewolf, kindness isn't something that comes naturally to Anchor. Kindness is just another word to him, as he shows anything but that. Anchor is often seen as manipulative. He can nearly everything he wants with the right words and actions. People find him charming - until he gets what he wants, in which he'll then run off with a second thought. No one has ever been spared his deception, getting jewels off of woman and trinkets from children. He is also a very good lier, and has rarely been detected for doing so. He's able to pull off nearly every act - the beggar, the elder, the sick, and anything he can think of. Anchor is also extremely selfish. He loathes sharing anything with anyone, even his "loved" ones. He keeps everything to himself, and his only goal is to become as rich as possible, without any thought of the pain and misery he may of caused anyone when reaching his goal. Anchor will only give something away in a trade, and nothing else. He only thinks of himself, and only helps people if he gains something out of it. Anchor is well known for being a traitor, too, which is how he landed himself as a pirate. After he betrayed the Fallen Angels (his old allegiance) for the Navy, he then betrayed the Navy for the Ice Warriors for his own gain. However, Anchor wasn't always like he is. Though he was always seen as strange, even as a child, the rejection he faced from his family and the rest of the Fallen Angels turned him cold and uncaring, which resulted in him betraying them all. His betrayal also cause him to change his last name from Naquam to Channing to make it less likely for his family to find him, especially his assassin of a sister. Only an imbecile would trust Anchor, and yet it keeps happening. As a pirate, he loves beer. A drunken werewolf would be a sight to behold, eh?
Role-Play Sample: A shrill scream echoed through the forest, followed by many a bird thrashing through trees in freight. Rabbits and other small creatures rushed into their holes for safety. The scream returned once more, but louder this time. A boy the age of eight was thrashing around widely on the debris. The full moon shone brightly across the land, the forest being of no exception. The boy dug his nails into his scalp, trying to ease the pain that was racking his entire body. He could feel each tear in his muscle, the movement of each individual bone that screamed on their own in agony. He was suddenly aware of the many creatures moving about the forest, and the color of his vision slowly began to fade until all he saw was black and white and everything in between. The darkness was dark no more, and his vision was clearer. He could smell the entire forest, and beyond even that. In a sudden rush, his mind became a jumbled mass and he ran as fast as he could, not knowing wear, He looked down to see paws, not feet. Remembering the bite he had received from the madman the week before, the boy realized - he was no longer human, and he was starving. Thinking no other thought, he saw a small hut in the distance, and could hear a family of four celebrating, but for what, the boy did no know. A very primal grin seemed to appear on his face, and his yellow eyes glinted. It wasn't much longer, and he could smell the meat.
A Storm is Coming